The Joy of Maps

A map for a game, based on my secondary school

In reflecting on my gaming habits, I have found lots of materials that I created, mainly throughout my teenage years. Most of them are maps.

You can tell a fantasy fiction book in the book shop, not just because of the section it is in, but because of the map in the front. They all have them: The Lord of the Rings, Game of Thrones, The Sword of Truth Series, The Belgariad. All of them full of maps.

As the Dungeon Master for many games of Dungeons and Dragons, it was my job to create maps and then fill them with monsters, traps and challenges for the players to encounter. As a consequence, my books are full of maps.

Looking back at my maps, I’m struck by how many times I used my school as a map for games. I have it drawn (see picture) in a book for a Dungeons and Dragons adventure. I have it drawn out to scale for 15mm figures for a tabletop game called ‘Bounty Hunter’ (a game that I invented – I’m coming to that in some future post). I also used some software to create my school in Doom, one of the original first person shooter games. You could walk around my school and experience all sorts of nasty creatures and enemies… Hmm.

#28daysofwriting Day 22